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Using cameras & depth of field in 3D Photoshop

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Course info

107 lessons / 16 hours 21 projects Certificate of achievement

Overview

Course Overview

Hi there, my name is  Dan and I am an Adobe Certified Instructor for Photoshop  - this is the Advanced Photoshop course.

This course is not for people new to Photoshop. This is for people who already know the fundamentals. It is for people who have their own ways of doing things but believe there really is a better, faster way to work. 

We will start by learning the best selection techniques available. I promise, by the end of the first section what took you 30mins to mask will now take you 30 seconds. 

What am I going to get from this course?
  • 13+ Hours of content!
  • 10+ Interactive exercises
  • 68 downloadable resources
  • You'll learn the best selection and masking techniques
  • You'll know how to fix images that look 'hard to fix'
  • You'll master advanced levels and curves tricks, specifically with skin, adjusting and enhancing colors
  • You'll learn how to enlarge images without distortion and what to do when things go wrong
  • You'll know how to convincingly remove all kinds of objects from images
  • My favourite: You'll master the ability to distort, bend and reshape images
  • Lets look at how current trending styles are super easy to duplicate
  • You will become a type nerd. We'll use font pairing in Typekit. We'll also use Photoshop's ability to guess fonts
  • Your Artboards skill will be mastered
  • A master of retouching, you will become!
  • You'll learn to edit videos in Photoshop, who'd have thought?
  • We'll also create awesome cinemagraphs, AKA: Moving pictures!
  • You'll learn to master 3D in Photoshop!
  • You'll learn lots about professional, reusable mockups, techniques and shortcuts!

Here's some of the things we'll be doing in this course:
We will correct 'hard to fix' images and learn what to do with blurry images. We will master Advanced Levels & Curves tricks and will work specifically with skin, adjusting and enhancing colours. 

You will learn how to enlarge images without distorting them and also, what to do when things go wrong. 

We will learn how to convincingly remove all kinds of objects from images. My personal favourite section will show you how to distort, bend & reshape images.

We will look at how current trending visual styles are easily created, duotones, glitches and orange/teal colour grading.

We get 'type nerdy' and use font pairing in Typekit. We will use Photoshop to identify the fonts used in an image and learn how to work with hidden glyphs & ligatures as well as variable & open type fonts.

You will master artboards while you are learning how to make easily updatable multiple sized social media & ad banner graphics. 

There is a big section on advanced retouching techniques, advanced healing, advanced cloning & patching. 

You will learn how to edit videos in Photoshop. We will also animate static images creating parallax videos plus the very cool cinemagraphs sometimes called 'living pictures' - great for social media. 

You will learn to master 3D in photoshop. We will finish off the course with professional, reusable mockup techniques & shortcuts. 

This course has a strong focus on workflow. We use real world, practical projects and show you the professional techniques and shortcuts which will save you hours using Photoshop. Throughout the course I have many class exercises for you to use in order to practice your skills. 

Who am I? 
As well as being an Officially Certified Expert by Adobe, I’m photoshop guru and user with 18 years Photoshop experience. I make tutorial videos directly for Adobe and will again this year be presenting a seminar on  Photoshop at Adobe’s 20 thousand attendee strong Max Conference.  

If you can’t remember the last time you sat down and went through the updates in Photoshop, let this course be your one stop professional development and upgrade path.   

Even if you consider yourself a heavy user, I promise there will be things in here that will blow your Photoshop mind. Sign up now!

Course duration 13 hours 45 mins + your study.



Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Certificates

We’re awarding certificates for this course!

Check out the How to earn your certificate video for instructions on how to earn yours and click the available certificate levels below for more information.

Downloads & Exercise files

Download Exercise Files

Transcript

Hi there, this video is all about looking at 3D cameras. We're going to look at creating a cool Depth of Field. You can see in this render here on the left, it's kind of in sharp focus, then as it heads off into the background it fades out. Kind of mimicking a really shallow Depth of Field in a normal camera. We'll show you how to save templated views where everything's kind of angled exactly how you want, and then you can move to different views, to take a look at it from different angles, but always come back to that view you really liked. Let's jump in now and work out how to do it. 


So what is a camera? The camera is what we're looking through. So we're looking through right now through a camera to see this 'Rad' text. Now often what we need to do is kind of get the angle that we love, but also this is the way I wanted to render this angle. Let's say I want to move this closer to the background. So I need a different angle, I need to see how close it is, then kind of drag it in, but then I need to go back, and, "My God, it's not quite the same as it was before." So I'm going to undo. 


So what you do is you set your camera. Up the top here, if you've got Current View selected, go up to here, where it says 'View', and say I want to 'Save' this view, please. This is going to be the 'Rad View'. The nice thing about this is, Rad view saved there, and it means that I can work here and I can get my, say I want this to be-- I click on it, I'm going to move it a bit further out. There's a bit more gap between it. So I'm going to click out here, so I've got the Current View selected. I'm happy with that. Let's say I want to get it back to where it was, or kind of positioned and composed nicely. Let's click on 'Rad View'. Photoshop's clever and moves the camera back. You can have as many views as you like. You can also see these default ones, I can look at it from the top, please. 


So to try to rearrange everything, you can see I'm looking straight down on top. There's my text, and there is my very thin background. Default is the way it opened up, straight on. And I'm going to go back to Rad view. So that's setting up the camera, let's look at Depth of Field. So with 'Rad View' selected up here, you've got this here, the Depth of Field plane. Now let's add a depth. With it at 0, there is no, like super focus, and the higher it is the more shallow the Depth of Field is, let's get at it '2'. What you'll see is, there is a bit of blurriness and a bit of not blurry. Yours will be different because yours is kind of angled differently, but there's like a central bit of focus. That's where this distance comes in and out. So you can kind of move, can you see, if I'm dragging it left and right, it's kind of going past and through to the back, and this only works if you're at an angle, let's go in at a really steep angle. 


So you can see, kind of about two-thirds down the wood. It's in sharp focus, everything else is not. The depth, remember, is how, like sharp that focus is, or how narrow it is, so I'm going to have mine at something like 2. And then the distance, if I go way out you can see, the far distance of our wood isn't focused and this is here. So what I'm going to do, go back to my 'Rad View', and I'm just going to play around with the depth. I like that but I want the kind of sharp focus to be at the front of this R, but this can blur out. 


Now the only trouble with this is that, you can see it's no longer Rad view. Rad view actually is tied into this Depth of Field, so what we're going to do is we're going to save another one. This is going to be 'Rad Depth of Field'. The Rad Depth of Field view. You can leave the other one there, or you can click on it and go, you my friend are-- delete. I go back to Rad view. Awesome! I'm going to hit 'Render'. It's cool but not as extreme as I want it to be. I'm going to hit 'Esc', grab the 'Depth', and you're going to go higher. So all this stuff's getting pretty blurry. Distance. Render again. It's okay. 


I'm going to mess about with it while in between videos, I'm going to do lots of this because I really love that Depth of Field, and I'm really going to try and fake it here. I'm going to experiment while you're in between videos. So I'm kind of back before you go, because of the joys of speeding up the render. I'm happy with that. You can see sharp focus on the left, fading out in the background. Let's get into the next video where we look at lighting and casting shadows, and things.

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