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Course info
Overview
You do not need to be able to draw to complete this course! Each lesson is followed by a demonstration and assignment that you can follow Lucas along with by using free online tools and apps, as well as items you'll be able to find laying around your house.
In this course you will learn:
• The History of the Animation Principles
• The Science of Animation
• Squash & Stretch
• Slow In/Out
• Anticipation
• Overlapping Action
• Secondary Action
• Arcs
• Pose to Pose/Straight Ahead
• Timing
• Staging
• Exaggeration
• Solid Drawing
• Appeal
During the course our assignments will cover*:
• Flipbooks
• Thaumatropes
• 2D digital animation
• Animating in Procreate on the iPad
• Animating in After Effects (project file provided)
• Stop Motion Animation
• Claymation
* Each assignment could be completed in any of these mediums so there's no need to have a fancy computer, expensive software, or an iPad.
Lucas will also share his insights working as a professional animator on big movies like Avengers, Ready Player One and how he uses the principles taught in this course every day in his work.
Daniel Scott
Founder of Bring Your Own Laptop & Chief Instructor
I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.
Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.
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Transcript
But what ends up happening is those students get very frustrated because those are more advanced concepts and they don't have the foundational principles laid in yet. So all those concepts have nothing to kind of hang on, and it all falls down just like the house that has no foundation. That's why it's important to first grasp all these foundational principles. So the course is laid out that we are going to start first with the background information and the history and science behind animation, where it comes from and why it works. Then we'll jump into learning the most famous principles of animation, and we'll do many projects along the way so that you can learn and test these principles as well as learning different types of animation mediums and how to animate in those mediums. And even if you don't have those tools, what that looks like.
But most of the course you'll be able to follow along with even one medium. If you just wanted to stick with like a flip book or stop motion animation or whatever it is, you can apply all of these principles to things that you have around your house. And towards the end of the course, I'll add a few of my own principles I've learned from working as a professional in the animation industry for almost 10 years. It's the kind of stuff that you probably won't find in textbook, and then we'll end the course with what your next steps could be in your journey as an animator and learning animation. Before we begin, let's create our first animation together so that we have something to compare our progress to at the end of the course. I'll see you in the next class.