All right, now that we've created our first project together in Illustrator, you can now proudly call yourself a user interface designer. Are you the world's best UI designer? Probably not yet. So the next steps is to get as much experience as you can. And this can be done obviously, by doing your own projects and by reading and following other people that are awesome. Okay?
A bit of borrowed experience. So you need to go out, find out who the amazing people are, follow their work, learn from their experiences, and all the while you'll be learning and picking up words and phrases that you'll be able to use to communicate your UI projects when you are working on them. And there's some really good places to get started. This one here in front of us, uh, design.google.com is an amazing resource. This is like my go-to for ui. It's specifically targets more tablet and mobile, which is the kind of cutting edge new stuff.
Mobile web design is amazing, and it's been around a long time, but a lot of the new language that you are gonna have to learn, okay, is coming from these devices. Okay? And probably the biggest word to learn is material. Material's. The word that we use to kind of, to talk about how the design interacts with the person in a more interactive kind of way than it ever has before. There's so many more features that a phone can do than, uh, say a website.
So this is the place to get started. Just start reading. There are so many well curated and written articles on this site. It's, it's pretty unbelievable. I love this site. Okay.
Um, so yeah, just start working your way through it. Um, so this site here is great articles. The resources are really cool. Okay. If I click on the resources here, material.io is Google's kind of, yeah. Explanation of how this kind of interaction works.
And it, the cool thing about it gives you the language you might use. So I'm gonna jump over to material.io and it just gives you a really nice way of, if you read it and start understanding it and working it out, that means when you start talking to your clients and, uh, working with your processes, it's gonna give you the, yeah, it's gonna give you the language that you need to be able to express what you mean and give it some sort of credibility of why it should be done. Okay? So, um, yeah, I love this. Like, just, there's so many, like, even just like looking at the icons and some of these material components, okay? It just gives you icons and explains why, and it just, even like, this is just a simple resource of icons that, especially for things like apps where you're like, what the hell kind of icons should be used for?
I don't know. Where is it an announcement? Okay. It's simple when you see it, okay? But somebody's slaved long and hard, and it's been through a lot of apps, so it's been kind of communicated to people. So they're starting to understand this as a language, okay?
That already exists. You're not trying to reinvent the wheel. Same with this components one. There's some really nice documentation about how all this works. And so, yeah, Google's resources, it's articles are amazing. Um, another one that I quite like is looking at Google's, sorry, Facebook's one.
They've got one called Facebook Design, and it's just their designers, okay? And they get to post things that they are interested in, articles they've written, what they're working on. And I find this is a really cool resource for, yeah, for learning and following cool ideas and understanding how things work. Yeah. There's another cool site. Cool.
So now let's go off, find the best UI designers you like. Follow 'em on Twitter, follow 'em on Facebook. Read these articles, and it will really help you get more confidence when you start delivering your designs, okay? And be able to communicate those to your clients. All right? I'll see you in the next video.