Note: If you have a different UI than in the course, you can change it back by clicking the '?' in the bottom right corner of Figma and select 'Go back to previous UI'. Happy Figma'ing!

Figma UI UX Design Essentials

Class Project 05 - My first animation

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Course contents
SECTION: 10
Tips & Tricks 7:21
SECTION: 14
Working with Illustrator 4:16
SECTION: 19
Saving & History 5:42
SECTION: 24
Teams & Projects 5:19
SECTION: 27
Thumbnail update 4:10

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Student class projects

Course info

114 lessons / 12 hours 29 quiz questions 22 projects Certificate of achievement

Overview

Hi there - my name is Dan Scott & welcome to Figma Essentials.

Together - you and me - are going to learn everything you need to get started working as a UX Designer using Figma.

You can try Figma for free by clicking here.

We’ll use this UI UX design tool to create beautiful User Interfaces and engaging prototypes. Most importantly... we'll cover the client expectations of you as a new UX designer. 

This course is aimed at people new to design, new to User Experience design. Even if you’re not totally sure what UX really means, don’t worry. We’ll start right at the beginning and work our way through step by step. 

First we’ll describe the brief & how to work with a UX persona.  

Then you’ll learn how to create simple wireframes.  

From there we’ll look at how to implement colours & images properly in your designs.

You’ll learn the do’s & don’ts around choosing fonts for web & mobile apps. 

You’ll learn how to create your own icons, buttons & other UI components. 

You’ll learn some pretty scary terms such as Components, Constraints & Multi Dimensional Variants. They are all really easy to understand once you know how. 

We’ll also make our lives easier by using free UI kits & plugins for Figma which will speed up our workflow dramatically!

We’ll build a simple Style Guide ready for client handoff. 

You’ll understand how to make both simple & advanced micro interactions, page transitions & animations 

Before the end of this course you will have made fully interactive prototypes 

You will take a project all the way through -  collaborating with other team members and exporting the right files ready to hand off to your developer or software engineer. 

We’ll be focusing on the software Figma but I’ll make sure to explain the techniques & terms used in the UX and how real world projects are run. You will develop a great understanding of the industry and will be able to manage your own UX projects.

I will be setting assignments through the course which will help develop your skills and enable you to create something special and unique for your own portfolio. 

Alright - it's time to upgrade yourself & go from Figma Zero to Figma Hero.

Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Downloads & Exercise files

Download Exercise Files

Transcript

Okay, it's class project time, your first animation. So just get that arrow to move, and if you're kind of like new to animation, and you're like, "Man, this is going to be tough," just do the arrow that we did, get it to work on yours, change the arrow up a little bit, you know, get exciting, get a, like a line arrow or reversed arrow, do something a little bit different, but do that and then send me a screenshot, so just kind of like screenshot, these two frames or three frames, if you end up doing more, but yeah, if you're new to it, just do that, nice simple one, we'll get into more animation later on. 

If you are like a little bit keen, and savvy, and brave, I'm happy for you to go a little bit further. So in here it says, you might try something, keep it simple still, don't get things to bounce in and bounce off stuff, multiple keyframes like that is tricky in Figma, but maybe it comes in from the top, maybe using a ball, a square, a tick that comes in, something different, up to you. 

If you did want to do more than one kind of animation, you can have multiple frames, that all kind of have delays, and lead into each other, but again that is for the people who, I don't know, at this stage I come from an animation background-ish, so I'd be like tackling that, but if you're new, just do this simple arrow, and we'll do more later on. 

The other thing is, is that we're just taking screenshots, and uploading them as assignments. I'd love to see your animations, but in Figma, just so you know, there is no like built-in recording part, when you get to here. Be great if this button says, record my stuff, check, it might be there now, but there's not at the moment. 

So I would love to see what your animations are, if you do know how to like record your screen, like I do, I'd love to see either a video uploaded, to something like YouTube or Vimeo, that would be great, or an animated gif, but it can get a little bit tricky, if you haven't done it before, so screenshot is totally fine. 

All right, that is the class project, do your first little animation, be excited, even if it is just a boring old arrow sliding in. All right, into the next video.

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