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UX - How to become a UX Designer

Group exercise Pairwise comparison

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Course info

29 lessons / 2 hours

Overview

The idea of UX, or User Experience, is not new but continues to be a sore point for designers and end users. For those who can figure it out, it pays well more than graphic design alone. And, UX design uses skills you already have. Interested? Don’t have a clue what UX Design is or where to start? We’ve got the UX design training experience that’s going to open a whole new world, and better-paying work!

UX design is creating products, most commonly apps and websites, that are easy to use, please the end user and look great. It’s understanding what the target user needs and how they get what they want. It’s how they interact with the information and how they navigate your design. The reason there’s so much demand for UX designers is that not a lot of graphic designers truly understand what’s involved. It’s more than slick graphics!

At BYOL, we’ve got years of design experience and an equally impressive number of years teaching design to real world standards. We know what UX and UI design for professional grade work require, and we know how to give you the best training and information to build you a lifelong foundation.

What are the requirements?

  • No previous UX understanding is necessary.

  • While a basic understanding of design will be needed to become a UX Designer you don’t need any of these skills to complete this course.

What am I going to get from this course?

  • You’ll learn what the relevant tools are for UX Designers.

  • You’ll find out how much a UX designer can earn.

  • You’ll learn how to research a UX project.

  • You’ll learn the difference between UI & UX.

  • You’ll learn what the responsibilities of a UX designer are.

  • You’ll be able to run your first user testing sessions.

  • You’ll know how to run competitor research.

  • You’ll learn how to build user profiles & personas.

  • You’ll learn how to create wireframes.

  • You’ll learn how to use InVision building mockups.

  • You’ll learn how to report your user testing results.

  • You’ll know how to run A/B testing.

  • + More…

What is the target audience?

  • This course is for anyone interested in becoming a UX Designer.

  • This course is especially beneficial to people who already have Graphic or Web Design skills.

  • This course is for designers who want to earn double as a senior UX designer.

Course duration approx 2hrs 40mins

Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Downloads & Exercise files

Transcript

All right, uh, this video we're gonna look at doing the  compare wise comparison, my favorite,  and it's literally just comparing two and seeing who wins. It's pretty easy to do. Write down your examples  on, uh, notepad. And, um, what you should do is, if you've never done this  before, is go through and do a test run. Do it at home with your partner  or friends at work, just so you get an idea of the time. I remember the first time I run it  as a group and I didn't test it.

Um, it took forever  and everybody just got p****d off in the end. So, um, make sure that you've, you know, you've kind  of had a, like, if we're gonna do four  and it'll take us a couple of minutes to do,  if you start getting up to like 20 features,  it's gonna take half an hour  to do if you've got quite a vocal group. 'cause there's a bit of discussion that goes on,  it can take a lot longer. So just give it a, um, test run. It doesn't really matter how many you have  and you just gotta be  warned, you know, you just gotta warn people. Like if it's gonna take,  if you know it's gonna take about an hour to do,  just tell people it's gonna take an hour.

We'll have a break in the middle and we'll go through it all  and it takes a bit of time, but it's really worth it rather  than just kind of winging it and seeing how long it takes. And, um, it, you know, people getting a little bit annoyed. So, um, all you do is you grab one, okay, one  of your features and you compare it against another one. So I'm gonna go you versus, so a social sharing option. Okay? Some sort of linky thing  where you can share on Twitter and social.

So I'm using my example of my video training site, okay? So what features should it have? Okay? And what you've gotta do is give some people some,  some basis to make discussions. So it's, there's a mixture of, um, you know, it's relevance,  um, how long it's gonna take, how much it's gonna take,  and kinda a wow factor as well. Like there's some things that can be,  they're low value in terms of the core concept,  but they are, um, you know, really high,  you know, kind of wow factor.

And they might be combined with a really easy to do. The developer might chip in  and go, actually that's really quick and easy to do. And everyone's like, that's pretty cool. So it might get a bit of a, a bonus compared  to something else that might be not as useful,  maybe more important, but will take it a lot longer. So those are the kinds of boundaries. Make sure you have your user profile handy as well, so  that when you are arguing, you're not saying,  I think this is better than this.

It's you're saying, um, you know, uh, marketing Mark thinks  that would be better because of X, Y, and Z. Then it becomes less of a me versus you  and becomes a, um, you know, a discussion about Mark  and his interests makes it a little bit less,  um, um, confrontational. So, um, what you do is social varying versus video trans,  uh, video, um, transcription. Okay? Where the video gets, um,  my videos get transcribed into English and other languages. So we, we compare the two.

Now this is, it's not about getting it done,  it's about having the discussion  and then you'll get a nice list at the end. But it's really about having that discussion about,  you know, you, you might have to start it. You say social sharing, I think those are not important. What do other people think? And people can, it's that kind  of dialogue about why this versus that  and the different teams chipping in. So the developer might go, that is gonna take me about an  hour to do that.

There is gonna take us  and that's gonna cost us next to nothing but his time. But this there we're gonna have to outsource. May you know who we're gonna get to do this. Is it somebody in the office? Are we gonna have to go  through Upwork or something else? You know, and there's a cost and then implementing it.

Developer might go, actually, it's pretty easy to implement  and you can have these discussions around it  because from the boss's point of view,  he might be going, well why don't we do this? That's obviously the one. But then he finds out it's gonna  cost him a whole lot of money to do  because the developer said it's not as easy as you think. Then you can, it's about this dialogue. Okay? So everyone kinda gets an idea of what we're doing.

So, um, the long story short is you compare these two  and I think social sharing,  I think video transcription is more  important than social sharing. Okay? The social sharing button. So I put that over there. Now you versus you exercise files,  downloadable exercise files, I  like more than social sharing. Great forum versus social sharing.

Uh, I think it's still more  important even though that's quick. Okay, poor social sharing's done. Okay, you sit over there and he does nothing else now. Okay, now you go him versus him. Okay? Forum versus exercise files.

I think the exercise files is more important than the forum. Great. Okay. You go over there, um,  and you could move this guy,  I'm gonna place some off screen to make it simpler. Do that for your students as well,  or the people in your gang. Okay, so here's over there these two compared  to forum versus transcription.

And this is where I could have a discussion about,  I think video transcription's better  because it's good keywords on the page. It's good for people that are maybe, um, visually impaired  or, um, find it hard, you know, or have really low bandwidth  and they have to read it rather than, um, you know,  rather than watch the video  'cause they can't stream fast enough  and you can have this discussion. You say he wins. Okay, so he's done poor forum. Okay, then you've got these two  and outta these two, I think exercise files  and now you've got our most priority. Next priority, next priority, next priority.

And you can start working your way down the list, okay? Give them jobs to the different people and to go off and do. And we've all got a sense  of what's important and what's not. And probably what's most important is that discussion  that happens when you're comparing the two. And it's just amazing what you learn about  what people think is important, what actually costs  and how long things take. Especially when you're dealing with webs and apps and stuff.

There might be stuff that the developer knows, done that  before, take me five seconds. Whereas you might be thinking s**t, that,  that sounds really hard  and it's gonna take forever and cost lots of money. Okay? So that's the PY comparison  and yeah, let's get into the next video.
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