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Naming Instances in Adobe Animate

Course contents
SECTION: 6
Warnings & errors 1:10
SECTION: 7
Width tool 5:23
SECTION: 14
Project 9:34
SECTION: 15
Buttons 12:14
SECTION: 17
Bone Tool 6:53
SECTION: 18
Stop looping with JS 1:45
SECTION: 22
Conclusion 1:37

Questions

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Course info

53 lessons / 5 hours

Overview

This course is for visual, creative people who need to start making HTML5 banner ads. I made this course for people that are struggling to get their heads around the new world of HTML5 advertising. This course is step by step with exercise files. I’ve saved a copy of each Adobe Animate file after every video so if you get lost you can compare your files to my completed files. At the end you’ll be able to create, test and upload standard banner ads.

This course is perfect for people completely new to the digital advertising world. We’ll cover all the basics. It’s also great for people who previously worked in Adobe Flash to produce SWF advertising.

Because this is such a new industry I’ll be around to help you with any questions. Use the forums on the pages and I’ll respond.

Thanks for considering my course. If you’re not sure if it’s right for you. Simply sign up, try it out and if you’re not happy I’ll refund you no problem. - Dan.

What are the requirements?

  • You'll need a copy of Adobe Animate CC 2015 or above. A free 30 day trial can be download from Adobe here.

  • No previous Adobe Animate or digital advertising knowledge is necessary.

  • If you're not sure if this course is right for you. Email me what you’re trying to do and check if you’re on the right track.

What am I going to get from this course?

  • 53 lectures 3 hours of content!

  • Forum support from me. 

  • How to build banner advertising

  • How to keep file sizes down.
  • Firm understanding of the publishing process for ad networks like Google Doubleclick, Adwords, Simek etc. 

  • Professional workflows and shortcuts. 

  • A wealth of other resources and websites to help your new career path.

What is the target audience?

  • YES: This course is for beginners. For people who prefer not to work in code. Visual people. Creative people. Graphic designers. Marketers. Past users of Flash.

  • NO: This course is not for developers. This course will cover standard animated banners. Not dynamic banners like expanding banners, video banners or game banners. 

Course duration 5 hours + your study.

Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Downloads & Exercise files

Download Exercise Files

Transcript

Okay the next thing were going to do while were here is naming the instances. So when we named it before, we went to modify, convert to symbol, we called him mc Bob. Does mc Bob sound like a rapper or a dj, its what I keep hearing anyway. So mc Bob is a space alien rapper but that name space Bob is a symbol name, what we need to do is give these instances a name.

These instances here, I'm going to go to properties, they have no instance name to them at the moment, why? Why do you add instances names, its because later on when we add a little bit of code, were going to do a little bit of code in this course. Say we want to control this one but not this one, we want to move this one from left to right and this one up and down, we cant control it with code because we don’t know its name. We have to give these all unique names so that later on we can do this guy, so we know exactly who he is by giving him a name. We’re going to call this guy mc, and this is going to be alien. And it’s not going to be very exciting. Actually this is going to be Bob4 in my little list. This guy here is going to be mc underscore bob1. Making sure there's no spaces in there, use underscores or hyphens and just go through and name your instances as you're working. Its just good habit to get into, you don’t have to have them but later on when we start doing some of the publishing parts and we need to figure out who is what and do special things to them, especially buttons. We need to give them instance names. Were going to go through and name all of ours name.

Alright, that’s how to name your instances when you're working in adobe animate.

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