This course has been archived, the content is no longer up-to-date or relevant to most students.

Bring in from Photoshop and Illustrator to use in Adobe Animate

This lesson is exclusive to members

Course contents
SECTION: 6
Warnings & errors 1:10
SECTION: 7
Width tool 5:23
SECTION: 14
Project 9:34
SECTION: 15
Buttons 12:14
SECTION: 17
Bone Tool 6:53
SECTION: 18
Stop looping with JS 1:45
SECTION: 22
Conclusion 1:37

Questions

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Course info

53 lessons / 5 hours

Overview

This course is for visual, creative people who need to start making HTML5 banner ads. I made this course for people that are struggling to get their heads around the new world of HTML5 advertising. This course is step by step with exercise files. I’ve saved a copy of each Adobe Animate file after every video so if you get lost you can compare your files to my completed files. At the end you’ll be able to create, test and upload standard banner ads.

This course is perfect for people completely new to the digital advertising world. We’ll cover all the basics. It’s also great for people who previously worked in Adobe Flash to produce SWF advertising.

Because this is such a new industry I’ll be around to help you with any questions. Use the forums on the pages and I’ll respond.

Thanks for considering my course. If you’re not sure if it’s right for you. Simply sign up, try it out and if you’re not happy I’ll refund you no problem. - Dan.

What are the requirements?

  • You'll need a copy of Adobe Animate CC 2015 or above. A free 30 day trial can be download from Adobe here.

  • No previous Adobe Animate or digital advertising knowledge is necessary.

  • If you're not sure if this course is right for you. Email me what you’re trying to do and check if you’re on the right track.

What am I going to get from this course?

  • 53 lectures 3 hours of content!

  • Forum support from me. 

  • How to build banner advertising

  • How to keep file sizes down.
  • Firm understanding of the publishing process for ad networks like Google Doubleclick, Adwords, Simek etc. 

  • Professional workflows and shortcuts. 

  • A wealth of other resources and websites to help your new career path.

What is the target audience?

  • YES: This course is for beginners. For people who prefer not to work in code. Visual people. Creative people. Graphic designers. Marketers. Past users of Flash.

  • NO: This course is not for developers. This course will cover standard animated banners. Not dynamic banners like expanding banners, video banners or game banners. 

Course duration 5 hours + your study.

Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Downloads & Exercise files

Transcript

All right, so many of you will have skills in say,  Photoshop or Illustrator. So you might design some of your assets  or graphics in that program and bring them in. And that's totally fine. And the only thing you want  to be careful of is using Photoshop primarily,  especially for things like texts. Um, you can bring in things like images. Definitely you've done some good masks.

You can bring those into Edge Animate,  uh, sorry, Adobe Animate. And um, that's fine. But if you've got some texts,  you don't wanna recreate it in either, uh, Adobe Animate  or do it in Illustrator. 'cause it'll come through as Vector Graphics. And there'll be lots smaller than the, um,  bit mats that come from Photoshop. So what we're gonna do is bring  in some stuff from Photoshop first.

So let's go to file import to stage  or Command R or Controller. And I've got this one here called Import Photoshop. Okay? Just something that I've made in Photoshop. Now in Photoshop, I'll show you it. It's a graphic.

It's got four layers. The layers are named, okay? They're all on the separate layers. So in here, um, I'm gonna leave it all default,  um, and click okay. What happens is, it's a bit big for my stage,  so I'm gonna zoom out a little bit, but that's all right. You can see here what it's done is  it's retained those layers.

I've got this layer one that I got from  that's kind of a, like a dead layer. I don't need that really. So I'm gonna hit trash. That's the one that was already there from,  um, Adobe Animate. But here we go is my background layer. And here's my three little guys.

Okay? So it's brought through, uh,  brought all my little graphics through. They're gonna be very big, okay? But that's how to bring stuff in from Photoshop. Now you can ditch the stuff you don't want to. Um, we're gonna show you how to get the  file size smaller with images.

Um, when we get to part of the publishing  that says file size, but yeah, that's how  to easily bring it in from Photoshop. Now to bring stuff in from Illustrator,  I'm gonna undo you guys. Go wait, uh, do I'm hitting Control Z  or Command Z on a Mac, um, loads of times to get rid of it. Now I'm gonna bring in something from Illustrator much the  same way, except there's a few little differences this way. We're gonna bring in something from Illustrator. Um, now Illustrator has been created.

You can see this file here. Um, it's in layers, but it's very different in Illustrator. A lot of people don't use layers. This one has,  there's a monsters, um, layer,  and inside of that is a group, okay? And inside of that group is all  of my separate little monsters, okay? So in animate, when I bring it in, bring an illustrator,  bring it in, okay?

So I'm gonna leave it all default. I'm gonna match the stage. It's far too big, um,  for going out for preview, but this is just an example. I guess click okay. And there's two things that are gonna happen. It's quite big.

That's all right. So I've zoomed out. The other thing is blending modes aren't supported. So you can see here an illustrator that the,  this monocle here has a blending mode onto it. Um, some of these smiley bits around here kind  of blend through to the background. So they're doing pixel style things  in a vector drawing program.

So bitmap, styley things and uh, animate. Can't really hack it. So you can see there's the little  smiley bits, there's the monocle. They're not coming through. Well,  it has basic blending modes here in animate,  but they don't convert over very well from Illustrator,  which has more sophisticated ones. So that's one of the problems.

And one of the other things is  that seeing the timeline here,  you can see I've got my background,  which was an illustrator. If I scroll, I zoom these back up. There was a monsters one and a background line. So it depends on how it's structured. So the nice thing about it though,  is I'm gonna lock the background. Actually, I'm gonna turn the background off.

I don't want it. Um, so I'm gonna bend the background  and what I'm gonna do is if I click on this,  it's one big unit, but if I double click, okay,  can you see I've gone inside the group of all of them,  but they're actually separate in here, which is quite cool. So I can move 'em around and start adjusting them. And these are groups with inside groups, with  inside groups, with inside groups. So I can get inside these things. What I might do to release it from these gang is go back  to scene one, okay?

And go to modify and go to Ungroup. Okay? Now I can start playing around with 'em separately. I can keep ungrouping these to pull 'em apart. So I'll probably have to ungroup this guy losing the  shortcut now so I can get rid of that thing, okay? And also put him to the mustache.

Did I delete the mustache? What did I do with him? Okay, there he was there,  he's been smooshed into the background there. He's underneath everything. So I might have to group him. There's a few little problems bringing him from Illustrator.

What I find to be easier to do from Illustrator,  rather than doing the file import, it's just to copy  and paste the bits you need. So I'm gonna select it all and delete it. Go into Illustrator and bleeding  modes is still gonna have problems. Okay? So I'm going to click on mute. I'm gonna grab this, copy it, and Illustrator  and paste it in here.

It's gonna paste. I'm gonna apply recommended import  to resolving compatibility. Um, okay, so I brought it in. There's still the same problem with blending modes,  but at least I'm just kind of, you don't have to go file,  import, bring them all in and try and paste 'em all out. So, uh, you know, break them all apart in groups. I just like to copy and paste straight from Illustrator.

So I'm gonna ungroup these guys. You my friend, I'm gonna group him. What are you, this landing mode here? I'm just gonna live without, okay,  so it's easier probably just to go copy and paste. All right? So that's how you bring in stuff from Photoshop  and Illustrator.
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