Note: If you have a different UI than in the course, you can change it back by clicking the '?' in the bottom right corner of Figma and select 'Go back to previous UI'. Happy Figma'ing!

Be careful what you create in Figma

This lesson is exclusive to members

Course contents

Questions

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Course info

177 lessons / 16 hours 46 quiz questions 21 projects Certificate of achievement

Overview

Hi there, aspiring Figma enthusiasts! Are you ready to embark on an exhilarating journey with me, Dan Scott, as we unlock the full potential of our Figma skills in the dazzling realm of UX/UI Design using Figma Advanced?

Try Figma for free by clicking here.

This course is tailor-made for those who have already mastered the fundamental principles of UI/UX Design using Figma. If you've triumphed over my Figma Essentials course or have a sneaking suspicion that there's a treasure trove of unexplored tools, tips, workflows, and updates awaiting your discovery, then look no further! This course is your golden ticket to taking your UI/UX prowess to the next level.

Together, we'll start by delving into the depths of multilevel nested autolayouts, and unravel the secrets used by UX professionals by learning:
- Workflow techniques, managing design assets, styles, components, grid and column layouts like true virtuosos.
- Learn how to use Variables and put them to work creating even more complete prototypes.
- Use variables to make Light & Dark Modes + Compact & Comfortable spacing versions of your components. 
- You’ll then take your new knowledge of variables to understand and create your own Design Tokens. 
  • - Unleashing the magic of advanced animation techniques, captivating users with animated background gradients and Houdini Text.
  • - Harness the power of Lottie animation files, breathing life into your designs.
  • - Crafting responsive elements that effortlessly adapt to any device, proving your design prowess knows no bounds.
  • - Unleashing the full potential of powerful images & video masking techniques, amplifying the visual impact of your creations.
  • - Mastering advanced typography features, transforming words into captivating works of art.
  • - Embracing the realm of AI, infusing your process with its genius to elevate your skills as a UX designer.
  • - Elevate your prototyping game, conducting user tests with finesse using advanced techniques.
  • - Unveiling sticky scroll buttons that stack, animated anchor points and booleans, and a host of other captivating effects.
  • - Creating enchanting dropdown menus, hover grow effects for images, and expanding search bars.
  • - Discovering the right accessibility tools & techniques, ensuring inclusivity and usability for all users.
  • - Becoming a variant boss, expertly taming unwieldy variants to just 1 or 2.
  • - Unveiling the secrets of seamless collaboration with designers, developers, and stakeholders.
  • - Mastering the art of exporting production-ready assets, bringing your designs to life beyond the realm of Figma.
  • - Unearthing professional workflow tricks & shortcuts, saving you precious time and skyrocketing your efficiency.
  • - Plus much more exciting advanced Figma goodness along the way!

As you journey through this course, you'll acquire the skills wielded by UX professionals, gaining a profound understanding of the UX Design industry. From concept to a highly polished finish, you'll confidently manage your own UX projects ideal for your portfolio.

Throughout the course, I'll assign assignments and projects that nurture your skills and empower you to create your very own unique UX design masterpiece for your portfolio. Don’t worry if this all seems overwhelmingly advanced right now, because the BYOL crew stands ready to support and guide you, ensuring your questions get answered.

It's time to embrace the call to upgrade yourself and transcend from being a good UX Designer to a bona fide Figma UX Superhero! Unlock your potential, save the day, and let your design prowess soar!

Requirements:

- A copy of Figma (a free plan is available on the Figma website).
  • - Basic knowledge of Figma is required. I recommend watching my Figma Essentials course prior to embarking on this epic adventure.

Who this course is for:

  • - UX/UI adventurers who already have a basic understanding of Figma.
  • - Self-taught Figma enthusiasts yearning for structured guidance.
  • - Graduates of my Figma Essentials Course, hungry for more knowledge and skills.
  • - Visionaries who have developed their own unique Figma approach but crave exploration of the vast universe of tools, updates, and time-saving techniques.

What you'll learn:

  • - Diving deep into multi level nested autolayouts. 
  • - Robust components that are easy to update and hard to break. 
  • - Component properties. 
- Variables
- Design Tokens
- Advanced Prototyping using Variables
  • - Learn Workflow tips and tricks for managing your design assets, styles, components, grid and column layouts.
  • - Advanced animation techniques
  • - Animated Background gradients. 
  • - Houdini Text
  • - Animate along a path in Figma
  • - How to add Lottie animation files in Figma
  • - Build responsive elements ready for any device size.
  • - The best shortcuts & plugins to make you a more efficient UX designer.
  • - Absolute Positioning of Autolayouts. 
  • - Powerful images & video masking techniques. 
  • - Advanced typography features. 
  • - Learn to use AI in your process to make you a better UX designer. 
  • - Advanced prototyping techniques to level up your user tests. 
  • - Make prototypes better and faster using tricks & shortcuts. 
  • - Sticky scroll buttons that stack. 
  • - Video playback controls. 
  • - Animated anchor points and booleans.
  • - Create a Dropdown menu
  • - Create a hover grow effect for images.
  • - Create and expanding Search Bar 
  • - Learn the right accessibility tools & techniques  
  • - Become a variant boss. Cutting down those 100 variants to just 1 or 2. 
  • - Learn the best ways to work with other designers, developers and stakeholders. 
  • - Build a UX project from beginning to end ready for your portfolio.
  • - Export production ready assets.
  • - Learn professional workflow tricks & shortcuts.
  • - Forum support from me and the rest of the BYOL crew.
  • - All the techniques used by UX professionals
  • - 160 videos of detailed Figma Advanced Content.
Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Certificates

We’re awarding certificates for this course!

Check out the How to earn your certificate video for instructions on how to earn yours and click the available certificate levels below for more information.

How to earn your certificate

Work your way towards your certificate for this course by following these simple steps.

  • Watch the course videos
  • Complete the Class Projects - look out for the videos marked with
  • Upload your class projects into the My Projects area in your account
  • Complete and pass the Knowledge Quiz (Merit level courses only)
  • Complete the Distinction Certificate Project (Distinction level courses only) - look out for the video marked with
  • Upload your Distinction project to the My Projects area in your account
  • Request your certificate when you've completed the requirements for the certificate level you're working towards

Good luck!

Pass certificates

We’re awarding ‘Pass’ level certificates for this course.

You can work your way towards your ‘Pass’ certificate by following these simple steps.

  • Watch the course videos
  • Complete the Class Projects - look out for the videos marked with
  • Upload your class projects into the My Projects area in your account
  • Don’t forget to request your certificate when all your projects are complete

Good luck!

Merit certificates

We’re awarding ‘Merit’ level certificates for this course.

You can work your way towards your ‘Merit’ certificate by following these simple steps.

  • Watch the course videos
  • Complete the Class Projects - look out for the videos marked with
  • Upload your class projects into the My Projects area in your account
  • Complete and pass the Knowledge Quiz
  • Don’t forget to request your certificate when you have passed the quiz and completed all your projects

Good luck!

Distinction certificates

We're awarding 'Distinction' level certificates for this course.

You can work your way towards your 'Distinction' certificate by following these simple steps.

  • Watch the course videos
  • Complete the Class Projects - look out for the videos marked with
  • Upload your class projects into the My Projects area in your account
  • Complete and pass the Knowledge Quiz
  • Complete the Distinction Certificate Project - look out for the video marked with
  • Upload your Distinction project to the My Projects area in your account
  • Don't forget to request your certificate when you have passed the quiz and completed all your projects

Good luck!

Downloads & Exercise files

Transcript

Hi everyone, this video is a warning... be careful what you create... editor, can you zoom in and out like that, be careful what you create. "So what is he talking about?" I'm talking about prototypes and animations... so animations, things you just play through... you don't really do anything with them...

and then prototypes, which we'll be doing in the last few video... where there's like interactiveness... and the warning is just... sometimes you can design things that are impossible to build... or at least very time consuming... which means very expensive...

sometimes it-- they might be outside of the skills... of your engineer or developer... or yourself, if you're going to be making it... so just be careful to not create something... sell it into the client, and then not be, you know, and then it being... either axed, and something they loved, or...

it being something that cost... you know, sometimes some of those interactions, and specialty skills... might end up doubling the price of the job... or doubling the time so just be mindful of it. A good kind of way, like there are times where you need all that stuff... like if you're pitching to a client sometimes you need...

all of the interactions to make it feel and, you know, really sell the concept... it might be for your portfolio piece, go wherever aboard for that... it might be just to impress the boss... there's times where you need to kind of go the level up... but there are lots of times where, actually... I'll start doing something and kind of keep adding stuff, and it's--  and I've doubled the time that it took me to build...

for no real net gain when it comes to the user testing... because that's what we really want to do, we want to build something quick... get it out to the stakeholders, get in the hands of our users, and get feedback... and you know, Figma is rapid prototyping, I'm not sure why they did that... it's rapid prototyping... there's nothing rapid about some of the things we've built here...

just be careful. Have a look at the term Lean UX... it's kind of just, you know, sometimes you can get a bit lost in the details... and sometimes all it really needs is something super quick... super wire frame-ey and sketchy... to get where you need to go and be able to iterate.

So that is it... sometimes you don't need all the level, sometimes you just need a quick thing... and then sometimes you can build stuff that can be really tricky... for the developer or engineer to build, it might not be able to be built. Another thing is that... animation, which we covered in an earlier chapter, we'll do a bit more...

animation in Figma isn't, it's not built for that... you can do some basic animation, we'll do it... because it's fun and it helps us explore the tools, and get really good... but if I'm going to be doing animation for something... something that's going to play on the Home page or the Welcome, or the Hero image... I want some animation going on, I'll do it in another program.

After Effects, it's got a plugin called Bodymovin, which we'll touch on... lottie animations... and you just kind of pick it up and dump it into Figma... it's not really an animation tool... there's plugins that'll help you with animation, timeline animation... just know that, yeah, you can do it other places and just dump it in.

When it comes to prototyping, that this Figma's specialty... so it's really good at interactive prototypes... and doing that kind of fast... there are limits to it as well though, if you do want to go extra special like... I know, photo realistic... I'm not sure when to use these...

but something that looks and feels like an actual app... you might have to then go on to the next step with something like... Protopie is pretty common, we'll touch on that later on... but yeah, there you go, do not design something that can't be built... that is the warning that I wanted to get out here... all right, that is it, I'll see you in the next video.
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