Note: If you have a different UI than in the course, you can change it back by clicking the '?' in the bottom right corner of Figma and select 'Go back to previous UI'. Happy Figma'ing!

How to draw in Figma with the pen tool- Anchor point mastery

This lesson is exclusive to members

Course contents

Questions

Course info

177 lessons / 16 hours 46 quiz questions 21 projects Certificate of achievement

Overview

Hi there, aspiring Figma enthusiasts! Are you ready to embark on an exhilarating journey with me, Dan Scott, as we unlock the full potential of our Figma skills in the dazzling realm of UX/UI Design using Figma Advanced?

Try Figma for free by clicking here.

This course is tailor-made for those who have already mastered the fundamental principles of UI/UX Design using Figma. If you've triumphed over my Figma Essentials course or have a sneaking suspicion that there's a treasure trove of unexplored tools, tips, workflows, and updates awaiting your discovery, then look no further! This course is your golden ticket to taking your UI/UX prowess to the next level.

Together, we'll start by delving into the depths of multilevel nested autolayouts, and unravel the secrets used by UX professionals by learning:
- Workflow techniques, managing design assets, styles, components, grid and column layouts like true virtuosos.
- Learn how to use Variables and put them to work creating even more complete prototypes.
- Use variables to make Light & Dark Modes + Compact & Comfortable spacing versions of your components. 
- You’ll then take your new knowledge of variables to understand and create your own Design Tokens. 
  • - Unleashing the magic of advanced animation techniques, captivating users with animated background gradients and Houdini Text.
  • - Harness the power of Lottie animation files, breathing life into your designs.
  • - Crafting responsive elements that effortlessly adapt to any device, proving your design prowess knows no bounds.
  • - Unleashing the full potential of powerful images & video masking techniques, amplifying the visual impact of your creations.
  • - Mastering advanced typography features, transforming words into captivating works of art.
  • - Embracing the realm of AI, infusing your process with its genius to elevate your skills as a UX designer.
  • - Elevate your prototyping game, conducting user tests with finesse using advanced techniques.
  • - Unveiling sticky scroll buttons that stack, animated anchor points and booleans, and a host of other captivating effects.
  • - Creating enchanting dropdown menus, hover grow effects for images, and expanding search bars.
  • - Discovering the right accessibility tools & techniques, ensuring inclusivity and usability for all users.
  • - Becoming a variant boss, expertly taming unwieldy variants to just 1 or 2.
  • - Unveiling the secrets of seamless collaboration with designers, developers, and stakeholders.
  • - Mastering the art of exporting production-ready assets, bringing your designs to life beyond the realm of Figma.
  • - Unearthing professional workflow tricks & shortcuts, saving you precious time and skyrocketing your efficiency.
  • - Plus much more exciting advanced Figma goodness along the way!

As you journey through this course, you'll acquire the skills wielded by UX professionals, gaining a profound understanding of the UX Design industry. From concept to a highly polished finish, you'll confidently manage your own UX projects ideal for your portfolio.

Throughout the course, I'll assign assignments and projects that nurture your skills and empower you to create your very own unique UX design masterpiece for your portfolio. Don’t worry if this all seems overwhelmingly advanced right now, because the BYOL crew stands ready to support and guide you, ensuring your questions get answered.

It's time to embrace the call to upgrade yourself and transcend from being a good UX Designer to a bona fide Figma UX Superhero! Unlock your potential, save the day, and let your design prowess soar!

Requirements:

- A copy of Figma (a free plan is available on the Figma website).
  • - Basic knowledge of Figma is required. I recommend watching my Figma Essentials course prior to embarking on this epic adventure.

Who this course is for:

  • - UX/UI adventurers who already have a basic understanding of Figma.
  • - Self-taught Figma enthusiasts yearning for structured guidance.
  • - Graduates of my Figma Essentials Course, hungry for more knowledge and skills.
  • - Visionaries who have developed their own unique Figma approach but crave exploration of the vast universe of tools, updates, and time-saving techniques.

What you'll learn:

  • - Diving deep into multi level nested autolayouts. 
  • - Robust components that are easy to update and hard to break. 
  • - Component properties. 
- Variables
- Design Tokens
- Advanced Prototyping using Variables
  • - Learn Workflow tips and tricks for managing your design assets, styles, components, grid and column layouts.
  • - Advanced animation techniques
  • - Animated Background gradients. 
  • - Houdini Text
  • - Animate along a path in Figma
  • - How to add Lottie animation files in Figma
  • - Build responsive elements ready for any device size.
  • - The best shortcuts & plugins to make you a more efficient UX designer.
  • - Absolute Positioning of Autolayouts. 
  • - Powerful images & video masking techniques. 
  • - Advanced typography features. 
  • - Learn to use AI in your process to make you a better UX designer. 
  • - Advanced prototyping techniques to level up your user tests. 
  • - Make prototypes better and faster using tricks & shortcuts. 
  • - Sticky scroll buttons that stack. 
  • - Video playback controls. 
  • - Animated anchor points and booleans.
  • - Create a Dropdown menu
  • - Create a hover grow effect for images.
  • - Create and expanding Search Bar 
  • - Learn the right accessibility tools & techniques  
  • - Become a variant boss. Cutting down those 100 variants to just 1 or 2. 
  • - Learn the best ways to work with other designers, developers and stakeholders. 
  • - Build a UX project from beginning to end ready for your portfolio.
  • - Export production ready assets.
  • - Learn professional workflow tricks & shortcuts.
  • - Forum support from me and the rest of the BYOL crew.
  • - All the techniques used by UX professionals
  • - 160 videos of detailed Figma Advanced Content.
Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Certificates

We’re awarding certificates for this course!

Check out the How to earn your certificate video for instructions on how to earn yours and click the available certificate levels below for more information.

Downloads & Exercise files

Transcript

Hey everyone, in this video I'm going to show you... some Advanced Pen tool techniques... we're not going to cover too much of the basics, I'm going to show you... if you are finding it tricky to draw things in Figma... I'm going to show you two ways... the way that kind of makes more sense, but isn't as advanced...

and then I'll show you the advanced way that I use when I'm drawing in Figma... if you're already a Pen tool master you can skip along... if the Pen tool strikes fear into your heart... watch this video, and hopefully it'll make it a little more useful for you... when you are doing your drawing in Figma, let's get going. So I'm going to bring in an image, it is in your Images folder...

called Pen Tool Practice.png... bring that in, I'm going to go, just click once to place it... I'm going to lock it, 'Command Shift L', 'Ctrl Shift L' on a PC... just so I can't move it, and now we're going to draw... so 'P' for the Pen tool, I'll show you two techniques... the slightly more understandable way, and then the...

great hacky way that I like to do it, that tends to look better. So let's all start down here with the more understandable way... you click once for a corner... and you click, so you get a nice straight line... click and drag... so find the middle of the curve, we might have to turn snapping off...

so quick actions, let's turn, "snap"... all of these off... back to the Pen Tool, so down here, click once for a corner... where it's at the apex of the curve... click, hold, and drag for a corner, give it a wiggle, see what it does... and we'll kind of get it like this...

like we did earlier in the course, don't worry, you can fix it up later... but I find this is the easiest way to teach people... click once for a corner, click and drag for a curve... is this a corner? It is, click once, is this a corner or a curve? It is a corner, click once, another corner...

click once, another corner, click once... find the apex of the curve, click and drag out... don't be afraid to move it around... get it there, perfect, click all once... I'm going to get to the apex, I can't do this all one in one big go... I can try and get the apex, but you can see it's just not quite enough...

we're trying to do too much with one anchor point... so I'm going to need probably two... I'm going to need one there, and one here, let's click, hold, and drag... and one over here, click, hold, and drag... didn't get it right the first time, that's totally okay... get it somewhere close, and we can fix it up.

This one's a corner, it's okay, click and drag, curve... click once for a corner, click once for a corner, click and drag for a curve... click once for a corner, click and drag, you got the swing of it. So that's generally the easiest way to get started... you can move these around afterwards by using your Move tool, which is the V key... you can click on these and say, actually, you go there and move it that way...

you go there, and you need to go this way, and you go like that... and then just kind of like finesse it into some sort of... acceptable shape... then it comes down a lot to practice... practice, practice, practice with the Pen tool... once you've done a bit of practice, and you get good at doing it this way...

the better way or the more advanced way, is I'm going to click 'Done'... I'm going to delete that one, grab my 'P' tool again... and I'm going to use some different shortcuts. So it's pretty shortcut heavy, this one... so we're going to start somewhere easy, like a corner... click once for a corner, click once for a corner...

this is where it gets different... instead of clicking once and then trying to do the curve over here, which works... it looks much nicer when you don't have as many anchor points... what we can do is we can actually do a curve here... you're like, "Hey, we don't want a curve, we want a straight bit"... what we can do is start with a curve, kind of get it straightish, like that...

hold down the 'Option' key on a Mac, 'Alt' key on PC... and it kind of breaks the handles coming out of this anchor point... it's called Mirroring, when they match... I'm going to break that mirroring, no mirroring... it means that I can then go and try and project this next curve... that's where that comes down to practice.

I kind of know that that's going to get my curve going in the right direction... and before I carry on what you can do is... actually just grab this and drag it back to its Home... you can see, it becomes straight again... so there's no handle coming out that side, and just one from this side. So over here I'm going to do the same thing, click, hold, and drag...

my curve is totally off, Dan, good work... and I don't want to let go because if I do, it tries to curve that bit... so I'm going to click, hold, and drag, and then break it again... holding down that same key... 'Option' on a Mac, 'Alt' on PC, and then try and guess where this needs to go... about there, I'm going to put one anchor point there...

still not quite right, another one, kind of directly across... same sort of angle, still not quite right, and then work my way around... if you've drawn one that is curved you can break it afterwards... hold down that 'Option' key... go back to here, and what it'll do is it'll snap it... then I've got a corner, or if you do a corner...

where you want it to be a curve, you can hold down... the 'Command' key on a Mac, 'Ctrl' key on PC, and drag out new handles... 'Option' to break them... and 'Command' to drag out new ones, or 'Ctrl' on a PC... so yeah, I don't know, is this even helpful for you? Drag up my curves there...

click and drag up here... if it ever detaches you can just click on it once, and it will connect back up. Now this one here, you're like, "Oh, it's a corner," nope, want a curve again... so I'm going to go like this, get it kind of close, break it... and then continue on... but before I continue on I'm going to drag him back to his Home...

this one needs a straight bit here so I'm going to probably drag that out... go click, hold, and drag out... drag him back... grab that curve... drag this out, break it... come back here, get rid of this guy...

click and drag out, it lost my point, click that one once, drag it out... break it, actually, drag him back before I go to here... sweet drawing, Dan. To go and tidy it up I'm going to use my 'V' key... and just go through and move these things where I need it to go... and just kind of, again, I'm always looking for the anchor points to...

look very symmetrical, it ends up having a nicer curve... if these things are kind of balanced. These two here... are kind of directly across from each other... but not quite the same length, so these two here... this has an anchor point down the bottom, let's have a look at this one...

that looks about the same sort, this one needs to come out a little bit... a little give and take... little repositioning of anchor points to get them perfect... yes, this is a circle, I should just draw a circle... but we're practicing the Pen tool. That is how I do my vector drawings in Figma...

just a little short overview for those people... who haven't done much drawing in Figma... or at least have, kind of, maybe are bumbling their way through it... hopefully, there was some tips and tricks in there to help you... with your icon and logo making in Figma... all right, that is going to be it, I will see you in the next video.
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