Note: If you have a different UI than in the course, you can change it back by clicking the '?' in the bottom right corner of Figma and select 'Go back to previous UI'. Happy Figma'ing!

Class Project 20 - Finish your design

This lesson is exclusive to members

Course contents

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Student class projects

Course info

177 lessons / 16 hours 46 quiz questions 21 projects Certificate of achievement

Overview

Hi there, aspiring Figma enthusiasts! Are you ready to embark on an exhilarating journey with me, Dan Scott, as we unlock the full potential of our Figma skills in the dazzling realm of UX/UI Design using Figma Advanced?

Try Figma for free by clicking here.

This course is tailor-made for those who have already mastered the fundamental principles of UI/UX Design using Figma. If you've triumphed over my Figma Essentials course or have a sneaking suspicion that there's a treasure trove of unexplored tools, tips, workflows, and updates awaiting your discovery, then look no further! This course is your golden ticket to taking your UI/UX prowess to the next level.

Together, we'll start by delving into the depths of multilevel nested autolayouts, and unravel the secrets used by UX professionals by learning:
- Workflow techniques, managing design assets, styles, components, grid and column layouts like true virtuosos.
- Learn how to use Variables and put them to work creating even more complete prototypes.
- Use variables to make Light & Dark Modes + Compact & Comfortable spacing versions of your components. 
- You’ll then take your new knowledge of variables to understand and create your own Design Tokens. 
  • - Unleashing the magic of advanced animation techniques, captivating users with animated background gradients and Houdini Text.
  • - Harness the power of Lottie animation files, breathing life into your designs.
  • - Crafting responsive elements that effortlessly adapt to any device, proving your design prowess knows no bounds.
  • - Unleashing the full potential of powerful images & video masking techniques, amplifying the visual impact of your creations.
  • - Mastering advanced typography features, transforming words into captivating works of art.
  • - Embracing the realm of AI, infusing your process with its genius to elevate your skills as a UX designer.
  • - Elevate your prototyping game, conducting user tests with finesse using advanced techniques.
  • - Unveiling sticky scroll buttons that stack, animated anchor points and booleans, and a host of other captivating effects.
  • - Creating enchanting dropdown menus, hover grow effects for images, and expanding search bars.
  • - Discovering the right accessibility tools & techniques, ensuring inclusivity and usability for all users.
  • - Becoming a variant boss, expertly taming unwieldy variants to just 1 or 2.
  • - Unveiling the secrets of seamless collaboration with designers, developers, and stakeholders.
  • - Mastering the art of exporting production-ready assets, bringing your designs to life beyond the realm of Figma.
  • - Unearthing professional workflow tricks & shortcuts, saving you precious time and skyrocketing your efficiency.
  • - Plus much more exciting advanced Figma goodness along the way!

As you journey through this course, you'll acquire the skills wielded by UX professionals, gaining a profound understanding of the UX Design industry. From concept to a highly polished finish, you'll confidently manage your own UX projects ideal for your portfolio.

Throughout the course, I'll assign assignments and projects that nurture your skills and empower you to create your very own unique UX design masterpiece for your portfolio. Don’t worry if this all seems overwhelmingly advanced right now, because the BYOL crew stands ready to support and guide you, ensuring your questions get answered.

It's time to embrace the call to upgrade yourself and transcend from being a good UX Designer to a bona fide Figma UX Superhero! Unlock your potential, save the day, and let your design prowess soar!

Requirements:

- A copy of Figma (a free plan is available on the Figma website).
  • - Basic knowledge of Figma is required. I recommend watching my Figma Essentials course prior to embarking on this epic adventure.

Who this course is for:

  • - UX/UI adventurers who already have a basic understanding of Figma.
  • - Self-taught Figma enthusiasts yearning for structured guidance.
  • - Graduates of my Figma Essentials Course, hungry for more knowledge and skills.
  • - Visionaries who have developed their own unique Figma approach but crave exploration of the vast universe of tools, updates, and time-saving techniques.

What you'll learn:

  • - Diving deep into multi level nested autolayouts. 
  • - Robust components that are easy to update and hard to break. 
  • - Component properties. 
- Variables
- Design Tokens
- Advanced Prototyping using Variables
  • - Learn Workflow tips and tricks for managing your design assets, styles, components, grid and column layouts.
  • - Advanced animation techniques
  • - Animated Background gradients. 
  • - Houdini Text
  • - Animate along a path in Figma
  • - How to add Lottie animation files in Figma
  • - Build responsive elements ready for any device size.
  • - The best shortcuts & plugins to make you a more efficient UX designer.
  • - Absolute Positioning of Autolayouts. 
  • - Powerful images & video masking techniques. 
  • - Advanced typography features. 
  • - Learn to use AI in your process to make you a better UX designer. 
  • - Advanced prototyping techniques to level up your user tests. 
  • - Make prototypes better and faster using tricks & shortcuts. 
  • - Sticky scroll buttons that stack. 
  • - Video playback controls. 
  • - Animated anchor points and booleans.
  • - Create a Dropdown menu
  • - Create a hover grow effect for images.
  • - Create and expanding Search Bar 
  • - Learn the right accessibility tools & techniques  
  • - Become a variant boss. Cutting down those 100 variants to just 1 or 2. 
  • - Learn the best ways to work with other designers, developers and stakeholders. 
  • - Build a UX project from beginning to end ready for your portfolio.
  • - Export production ready assets.
  • - Learn professional workflow tricks & shortcuts.
  • - Forum support from me and the rest of the BYOL crew.
  • - All the techniques used by UX professionals
  • - 160 videos of detailed Figma Advanced Content.
Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Downloads & Exercise files

Transcript

Hi everyone. It is the last class project. Woo hoo. I'm hoping you're not woo hooing. You're like, Aw man, I wish there was more. Either way.

This is the project. Finish your design. Okay, so we've been building parts  of this a little bit messy throughout the course. So I want you to tidy them up, get something ready  for your portfolio and to put some  of those skills into practice. Okay? So basically I built a little wire frame, okay?

It is in the exercise files. There's something called Z Final Class Project. Just so it's at the bottom of the list there. There's a PDF in here and this is what it's got in it, okay? A little wire frame for you to work from. You should have a lot of this already, okay?

The pages are in there individually as well. Let me show you the file that I made. Alright, here it is. So you've made a welcome screen already, partly,  okay, I'm gonna your page up. Uh, remember this, okay? Some sort of animation on the welcome screen.

So what happens when people first install your app? Kind of like onboarding. It doesn't have  to be too spectacular,  but just tidy that up if you  didn't do that earlier in the class. Now the homepage, I'm not gonna make it too tricky, okay? Uh, you might disagree, uh,  but what we're gonna do is we're gonna have three category  options, okay? When you land, okay?

Come outta the welcome screen. There's gonna be a first page when the uploads, okay? And that's gonna go to trending events, okay? So use the event card, tidy that up from earlier on. And what I want to do is have two other categories. Okay?

So we've got trending, okay? The other pages might be like we did in the course  where we had, uh, this weekend. They might be subcategories within the music,  uh, genre that you've got. Okay? It might be new this weekend. Whatever you wanna break it up into, okay?

They'll look very similar. What I wanna do is have that sub nav that we had earlier on. So have a look. All right, there it is over here. Okay? So it doesn't have to look like this,  doesn't have to work the same way.

Just some sort of extra navigation  to get round those three categories. You can have four categories. You can't have two. There you go. Homepage landing. All of these.

Actually, I'll copy and paste these cards  onto all of those frames. Okay? So just way of kind of like toggling  between those three categories. Um, I would like you to have a search option as well. Okay? We made the search bar, we didn't develop a search  results page.

I'd like you to do some research  on what that should look like. Okay? One of the few things we haven't kind  of tackled throughout the course, through the projects. So have the search bar and have a search results page  and either clicking the event cards  or the search results go into event details. So just, you know, location, price,  what it's about, some imagery. Okay?

And when that's completed, I want people to be able  to buy a ticket, okay? And we'll do a simple cart flow. Okay? So this checkout flow will be, there'll be a cart of like  what you've got in your cart, okay? Payment details will be the next step  and then a confirmation page. So that's it.

Uh, let's look at the class project,  make sure I haven't missed anything. Welcome animation homepage. It's gonna default to the trending page. There's gonna be a lower nav  and a subcategory navigation, okay? That is the lower nav there,  Okay? And the subcategory  navigation is that one there, okay?

These category pages, there's gonna be three including the  homepage of trending. You can be way more creative than me  in the different categories. I don't mind what they are. Okay? Have a search bar with the results page,  event details, check out flow. Ooh.

And the last thing is I want you  to document one component. It's probably gonna be the uh, vent card. 'cause it's gonna have the most interesting details. I don't mind which one it is. Um, if you are gonna use the plugin, some plugin, I want you  to tidy it up, okay? I want you to dig into those layers, see  how they're constructed, and pull out the  stuff that's not that useful.

I'm looking for something like this. Not everyone has the same amount of time. So if you do, I'd love you to brand this  so it doesn't look like everyone else's. Okay? Tidy up the things that you don't feel. Pass on any good information  to either your colleagues or the developers.

Make sure you name everything nicely, not frame four. There you go. That is it. There's two optional extras in here  and these are for the people who really wanna make this  for their portfolio. Okay? Build out a wishlist as well.

And the artist profile page if you've got the time. And really, if you wanna practice the skills you've learned  in this course, I'd highly recommend you doing the optional  extras, but it'll be up to  what time you have available for the deliverables. I want you to do a video like  before of you interacting with your prototype,  showing all the pages that we've mentioned,  including jumping out to your spec page. Or you can upload a screenshot of that. Again, some people haven't been  doing the videos through the course. Screenshot of all your pages will work fine too.

Upload the video to YouTube or Vimeo or Bee Hans  and then share the link in the assignment section. And I really recommend sharing this on social media. Can't wait to see where yours ends up. And remember, we're all practicing here. If you are new to UX design or design in general  and you feel like, ah, mine's not worthy of going up online,  get it up, get it out to the, bring your laptop community. We're all here to learn  and I can't wait to see what you make.

Jump cut. Okay? Remember  to comment on two other people's work here. This is where you can spend a little bit more  time with your critique. Be kind, be critical. Remember the critique sandwich, okay?

And optional for this as well is to build this  for your actual portfolio, okay? Build it out even further than  what we've discussed up top, okay? Include the brief, the persona,  any wire frames you might've made,  you might've just jumped into high fidelity. You might wanna back out for wire frames for this one, just  so that it's a nice complete, uh, portfolio piece. Not ideal doing it that way. Wire frames should come first,  but as long as you're clear that this is a project  that you did, a case study, a course that you went through,  okay, that'll be fine.

So include your finished designs  and when it comes to a good portfolio piece,  look for some good examples. But including things like assumptions that you had  before you started, okay? When you were making things, things you bumped into,  things you had to change, that sort of stuff shows your kind  of thought process in the UX design process. Alright? It's a big one. Hopefully there's lots of those big chunks already lying  around from earlier in the course  and there's only a few things you need to do to tidy it up.

Hopefully some of you though will take some time to kind  of polish it a little bit  and get it ready for that all important portfolio. Alright, my friends, that is last of the class projects,  more videos to come though. So let's get into those to wrap it up  and then you can get started on your project. Alright, I'll see you in the next video.
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