Hello. Uh, in this video we're gonna make this call stamp grunge, uh, roughen effect to what is Vector Graphics. So it's scalable. We're gonna start with this like really sharp edged uh, graphic here and kind of turn it into this. We'll also turn it into some presets so that we can redo it over and over again and get some consistency. I love this tutorial.
It ties together lots that we've learned in the course. We get a cool effect at the end and we start stacking some of the skills that we've learned throughout. It's a really good way of kind of like, oh yeah, that's how it all goes together. Quick with the toy. Dan, let's jump in and make ourselves a rough edged stamp vector Look. Alright, if you open up the file called stamp effect, um, we've got this.
The first thing is, is I forgot to lock the background. I thought it was a good uh, reminder of command two or control two on a PC just to lock the thing you have selected. So have it selected, lock it. The next thing is, it's better if you group everything you want this effect to um, uh, work on. You can do it without, but it just causes a little bit of problem. So let's select it all.
Go command G or Control G on a pc. Alright, and let's step through the different effects. Okay, so lots of these steps are optional, like you'll get a feel for like what you like. It'll depend on how thick the lines are, how big it is. So everything is a little bit fuzzy in terms of what you want to do. I've practiced this on my version and it roughly works the same way.
So yours will be slightly different. So the first thing I like to do is, especially with text, there's too much like sharp edges. So what I wanna do is smooth it. So I'm gonna select it all. Let's go up to object, let's go down to path and let's look at smooth and then just crank it up as much as you can. Hack, you know, like you know as in like does it destroy the text?
Does do the details disappear? Is it still looking good? Okay, do we just smooth the text? That might be something you do as well, but I'm gonna crank it up. So get rid of the hard edges 'cause that kind of roughens stamp effect, I feel like the edges have all kinda worn off and gone. And actually what I might do is hit escape.
Okay, undo. And I'm actually gonna save a copy. Just good habit, same thing, object path, smooth. And let's just find something that works. Cool. So smooth it if you need to with it selected, we're gonna go to the effects panel.
There's lots in here. Okay, so let's look at using a few of them. Get a handle on them. Uh, we're looking for in a glow and I'm always like can't remember where it is. Okay? Remember you can go to help, okay?
And illustrate a help and type in inner glow. Okay? And hopefully you should be able to find it. And there it was under stylize and I just jumped straight to it. So it's under effect. Uh, stylize.
Okay, this bottom one here and there's one called Inner Glow and it will depend on how thick your lines are. These are quite thick and these are quite thin. So there's this kind of like average, we just wanna kind of fuzz the edges up similar to what we did with the smoothing, okay? And be on edge ity at a hundred percent and just make sure the mode here is on normal. Okay? We just got this kinda white edge here.
And again, you can play around with this like how much works for you. It's 'cause it see, it breaks this line, which is quite cool. We're gonna end up with some interesting cool things around there. So yeah, four four's good for me. Let's click okay. Okay, the next step Is under effect and it is called pixelate.
And it's called mezo tint. Okay. And it's quite cool like I think the default is fine dots and you can just work your way through to get something that works for yours. Um, and you might just experiment with a couple of different ones. Like I'm going to, oh that looks cool, I'm gonna go for course dots 'cause that's what I practiced. And, but there is no, again, no rule here.
Just find something that gives it a kind of a grungy broken up look. Let's click okay. Now the next step I kind of skipped and then I didn't skip and then I added it back in. So again, no hard and fast rules but the one I ended up deciding that I liked it is under effect under sketch and go down to stamp. And again, depending on, you might have to zoom in a bit. Okay, I am gonna hit plus plus just to give it a look.
Can you see what it's doing? It's kind of blending them over but it's leaving a few of the dots. This will depend on the slider here. So drag it back and forth to kind of decide how many of the dots you need. Okay, you need kind of like more than one and just, can you see if I raise it up some of these dots inside the A disappear. Like do you want them all?
Is there too many? Yours will be different. Okay, so find something that works. I basically want all of mine. And then the smoothing again as well. Just drink it up, drag it down.
Like what do we want to do here? I think I like mine at one or two, not much going on here. Just kind of like cleans up all the dots and gives me these nice little like cutout bits. I dunno, I like it. Cool. So that's the kind of effect.
Now the trick is though, we want this to be vector. 'cause at the moment if we zoom in, can you see it's made up of pixels so I'd like to vectorize it. The other thing I'd like to do is there's a lot going on here. So I got a window and go to appearance. Mine's handling it quite well. But what you'll find is if it's quite detailed, all of these effects, um, they can be adjusted afterwards.
Okay? So I can select on it and say, actually I want to adjust the inner glow and go, all right, uh, blur wasn't great, let's crank this up a little bit. Ooh, that's more like it. Okay, so we can work in and outta here, it's handy but it can cause lots of like drain on the system. So we wanna do two things. We wanna make it into vector instead of the pixels.
And we want to kind of clear out, kind of bake in these effects so that are kind of like done forever. It's a graphic getting exported. We don't want to have all this control first of all, and it's slowing down our machine. But if you're happy with it being pixels, you're done. The other thing I wanna do is make it repeatable. So we're gonna stop here and go, all right, let's make it a style.
We haven't done a style for a while, so let's open up our window graphic styles. Okay, so we can repeat this over is, let's have it selected. Let's go to new style. You see I already practiced this already. I'm gonna double click it and call it stamp. Awesome.
Okay, next thing I wanna do is do kind of like a live trace. Now, at the moment it is kind of pixels, okay? Can you see it's made up of pixels. But unlike normal kind of pixel based images, I can't use Live trace. It doesn't work. You're like why can't I?
It's 'cause it's an effect. What you can do is you can say object and let's expand appearance. Remember we've got this appearance applied, all this stuff, you can just expand it and say bake it in. It's fixed, it's done. Now it is truly pixels, okay? But it doesn't have all those effects going on.
And what we can do now to remove the white chunks and to turn this back into vector instead of Pixels, we can use the live trace. Okay? Either one. Let's go live trace and let's go to, let's just go to the default one and then open up the panel, okay? And decide what we're gonna do. First of all, let's go and use the ignore color.
Let's clear it off the white then how like you might decide that that's perfect the way it is. Okay? Under advance though, the two that I've seen work very well are paths and noise. So paths up, I want lots of them to get that grunge back in and I want the noise to be included. See the little holes that appear quite like that. Play around with it.
You decide what you like and once you have decided you can create a preset. So we can do this again. So we can go this little manage presets and I can see, save me a new one and I call this one my stamp. Okay? Just so I can come back to it and I have to drag these up or mess around with 'em. You kind of get it how you want.
Alright, so live trace is done just to kind of finish this off. It's kind of stuck in live trace mode. Let's expand it. And now that is one finished vector graphic. That kind of looks like a stamp. Now for me, I'm going to, I've got this bit of paper over here.
So I'm gonna duplicate it, bring it over, move it to the top, and I am going to shrink it down a little bit and play around with the blend modes. Just, I don't know, it's one of those nice little steps at the end potentially. So with it selected opacity normal and you kinda work your way through to see if you can find something that connects nicely with the background For me, I've already played around with it and overlay looks good and you're like, oh, it's not that good Dan. I find it's good if I copy it and paste in front, which is command F on a Mac, control F on a PC to paste it back on top of it. So basically I have two versions now, but when they double up, they have this like, I don't know, a really cool chocolatey coffee version of it that kind of interacts with the grain in the background. There you go.
How to add a stamp grunge effect to your text and images while still keeping it vector. The other thing we've done is we've made it repeatable. So let's actually go and make it repeatable. So I'm gonna grab the type tool, click once and I'm gonna type my name and capitals. Okay? And I'm gonna just run through the same thing.
Pick any font. I'm picking quite a thick font and I'm going to save a copy. Always save a copy. Okay, select this one. I'm gonna outline it. So command shift o control shift O and a PC or go to type and come down to create outlines.
Okay, so it's just a shape. Now we're just gonna step through the same things. I'm gonna say, all right, object. I would like the path to be smooth to kind of round off the edges. How much? Yeah, can you see it there?
Can go lots too much. Uh, yeah, something like that. So we go make sure it's a group. It's already a group. And the cool thing about it's, I don't have to step through all that. Like what was the effect thing again?
What was all those? You can go to your Swede graphic styles and go, there you are. Look it applied it all. And if it's not quite right, okay, I feel like, oh no, it's there. But if it's not, it's an effect. I can go to my parents' plan and I can go and adjust these by clicking any of them and going, all right, I wanna miss with these a little bit.
But we've got how we want and we want it to be repeatable. So what was the last steps? It was object and expand appearance. So now it's pixels and not in effect. And now we can go to live trace. And the cool thing about it's, can you see stamp?
Don't worry about stamping Effect. That was my practice, this video before I actually make it version for some reason it's st snappy. But you can see that's the preset we made. Look at that. It's just done. We don't have to go through drag the sliders, it's done, we can expand it.
And you my friend are making stencils all the time that are consistent. Alright? And the last thing I might do is I might go through and play with uh, capacity blending modes. Now it's gonna be different depending on what it's above. Okay, so I'm gonna go, you does overlay work again, kind of copy paste, don't copy paste, copy paste in front. And having two overlays, you might be like, yeah, that's kind of it.
There's not a lot of grain going on the background, so it's not great. But if I go over to this image over here, have a look. Not working. Not working, really working. So there you go. I love this exercise mainly because we get to tie together lots of different things.
We start experimenting some of the effects and we tie in some of those really important things like the appearance panel. You're like, oh yeah, now I see why it's so important. And graphic styles, we've done some and we can save them. Image trace, who knew you could save a template version of a live trace. And the other thing I wanna point out is that I did this, I practiced and gave you some kind of like tips on like, oh, it should be at three and this should be at seven. But it'll really come down to what you want it to look like, what your actual object is.
There's not like one way of doing it. You know, you might decide that I, I don't use that stamp effect 'cause I don't like the end result of that, or I don't add as many grains or I use the stroppy line thing. So many different ways. So don't think there is a a right way of doing stuff. There's a little bit of creativity in tongue out looking at it going. That looks good.
Alright, that is the Roughen stamp vector thing in Illustrator. Um, I'll see you in the next video.