What is the difference between Expand & Expand Appearance?

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104 lessons / 10 hours 33 quiz questions 31 projects Certificate of achievement

Overview

Hey there, I'm Dan Scott, an Adobe Certified Instructor with over 16 years of design experience under my belt, I'm part of the Adobe Expert program, and my online and in-person classes have been attended by more than a million people, just like you! Join me as we dive into the exciting world of Adobe Illustrator Advanced! In this course, you're not just leveling up in Illustrator, you're transforming into an Illustrator SuperHero!

In this course you will work on a bespoke brief designed to ignite your imagination, coupled with immersive course videos, you'll be crafting jaw-dropping graphics in no time. Throughout our journey together, you'll flex your creative muscles and construct projects that will elevate your portfolio to new heights. So, let's dive in and unleash your creativity!

You’ll learn:

  • - How to use artificial intelligence to boost your creativity in ideation. 
  • - The quick way to take hand-drawn sketches and vectorize and color them. 
  • - The building blocks needed to set you loose on a huge variety of beautiful effects and techniques.
  • - To make beautiful charts and graphs for your documents. 
  • - Color mastery to make quick color adjustments, Pantones, and blend it all together beautifully.
  • - How to master images inside of your illustrator workflow. 
  • - To harness all the secret gems that'll help you level up your typography skills. 
  • - All the tricks of the trade for drawing complex shapes easily. 
  • - To double your creativity with the Transform and Distort section. 
  • - To speed up your personal workflow to get the most out of your creative day.

Explore the full course outline for a comprehensive list of topics that will expand your Illustrator prowess beyond imagination.

If you're already comfortable navigating the basics but want to  unlock the true potential of Illustrator, then this Illustrator Advanced course is your ticket to becoming a master of Illustrator! So join me and the ranks of design superheroes and let's embark on this thrilling journey together.

Requirements:

- All you need is a copy of Adobe Illustrator, you can get a free trial from Adobe here to get started.
- A basic knowledge of Illustrator is required. I recommend watching my Illustrator Essentials course prior to embarking on this epic adventure.

Who this course is for:

- Creative adventurers who already have a basic understanding of Illustrator.
- Self-taught Illustrator enthusiasts yearning for structured guidance.
- Graduates of my Illustrator Essentials Course, hungry for more knowledge and skills.
- Visionaries who have developed their own unique Illustrator approach but crave exploration of the vast universe of tools, updates, and time-saving techniques.

What you'll learn:

- How to use Text to Vector Ai
- How to use Text to Pattern Ai
- How to use Generative Recolor
- When to use the Scissor Tool, Eraser Tool & Knife Tool
- Advanced Shape Builder Uses
- The differences between the Pathfinder Vs Shape Builder
- How to use the Join tool & Joining Path Ends
- Advanced Pen Tool Tricks
- Width Tool Advanced Techniques
- The Curvature Tool
- How to master corners with corner widget effects
- How to work with Compound Paths
- The difference between Expand & Expand Appearance
- How to create Graphic Styles
- How to make Symbols
- How to use the Smooth Tool
- Advanced use of Simplify Path
- What Live Shape Effects are for
- How to make Repeating Grids & Concentric Circles
- How to make Random Objects
- Advanced Keyboard Shortcuts in Illustrator
- How to add a Gradient on a Stroke
- How to add a Gradient in Text
- How to use the Freeform Gradient tool
- How to use Advanced Color Swatches
- How to use Global Color Swatches
- What is the difference between RGB vs CMYK color modes?
- How to proof colors
- How to use Pantone Spot Colors
- Recolor Artwork & Changing all colors at once
- How to use Blending Modes
- How to work with Images & Blending Modes
- How to make Black & White Images
- Learn Advanced Workflow Tricks
- All the Super Selection Mastery
- How to use the History Panel
- Advanced Fonts Tricks & Tips
- Use Retype to know what Font is being used
- How to put Text Inside a Letter or Shape
- How to use the Touch Type Tool
- How to add a Connected Stroke Around Multiple Shapes
- How to Offset a Stroke with Text
- How to make a Bar Chart in Illustrator
- How to make a Pie Chart in Illustrator
- Layer Power Moves
- Advanced Artboard & Pages Tricks
- How to Unlink vs Embedded Images
- How to Crop Images Rather than Mask
- How to Mask Inside Text & Multiple Shapes
- How to you use the Puppet Warp Tool
- How to use the Distort Envelope Shape & Type
- How to use the Envelope Mesh
- How to blend lines together
- How to make a Linocut Effect
- How to make 3D Gradient Lettering Blends
- How to spin text into a ring
- How to turn text into a 3D donut shape
- How to make a Duotone image effect
- How to make a Roughen Stamp Vector Effect
- How to make a Neon Sign Glow Effect
- How to use a Halftone Effect using Plugins
- Advanced Exporting Assets Tricks in Illustrator
- How to use the Dimension Tool

So what're you waiting for? Let's start the course now!
Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

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Transcript

Hi everyone. Hey, we are going to look at expanding appearance In this  video we're gonna look at why we do it. Basically it's breaking up um, some  of the things we did in the last video  where we separate all the strokes out  so we can adjust them separately. That's what I've done down here. Okay. And we'll discuss the difference  between expand and expand appearance.

Okay? The shortcut is they both do the same thing,  but let's get into it and learn it properly. Okay? The reason you would use the expand appearance is at  the moment, this shape here  that we drew in the last video is a circle  with a bunch of strokes on it. If I go to my outline mode, okay,  which is command Y on a mac, control Y on a pc,  you can see it's just a single circle with a bunch of kind  of like effects applied to it. These effects are here in the appearance panel, okay?

And if I want to separate this,  like say red circle from the rest of them, I can't,  they're all kind of like smooshed together  and attached to this inner fill. So we're gonna select on it, I'm gonna go up to object  and you're gonna have one of these two available to you. Just pick whichever one is available. Okay? Expand appearance is this one. We're gonna do expand appearance  'cause it's the only one we can do  and it's just gonna separate uh, the fill.

Actually it's grouped, so I'm gonna click on it. Go to ungroup or ungroup over here in your quick actions. Now gonna click off here and you'll see  that my fill now is separate from  the all the different rings. Okay? So there are lots  of times where you need to expand it. You kinda get it to where you want  and you're like, actually I'm gonna grab my direct selection  tool now and I want this to have a blob.

Now the reason there are two is that there shouldn't be two. They should just mix 'em together in terms  of the expand appearance and expand just confuses everybody. But for you just click on whichever one's available. 'cause what happens is I'm gonna  undo get this back together. So this circle here is a fill with a stroke. So there's a couple of things going on in the appearance  panel and it will say expand appearance.

And if I get rid of the stroker on the outside. So if I do it, let's say we do it in the appearance panel,  we say click on stroke. I've kind of clicked on it in the kind  of like no man's land area. So it goes blue. Okay? So I clicked in this dark gray area  and I'm gonna say let's go trash.

Okay? So it's got no stroke. Now if I go to the object,  can you see it says it is an expand. Okay because it's kind of really simple. Now, I dunno why simple shapes  that haven't had anything applied to the parents' panel. Say expand if you add anything, it says expand appearance.

They should smush 'em together. I'm sure there's a technical reason why it's  useful to have them separate. I've never bumped into it. If you have let me know in the comments, it'd be great  to know if there's like a scientific reason  or there's a kind of a gotcha that might catch somebody out. The weird thing as well is if I undo that  and go back, if I select it here  and say you've got like a no stroke, okay,  so I've got it selected, basically end up at the same part,  but you can see it says expand appearance. Okay, so the appearance is still holding on something.

So I'm gonna delete it from the appearance panel  and now it says expand. It's a bit weird, don't worry. Click on whatever one's highlighted. Alright? Uh, the reason we expand appearance is  that we wanna break apart this quite  complex shape that we've made. We want to mess around with it.

Let's say we need to adjust the uh, red stroke around the  outside, but we can't 'cause it's  all attached to this inner fill. If I go to command Y on a Mac, control Y on a pc, you'll see  that it's just a simple shape with some effects applied  to the outside, all those different strokes. So if we wanna mess with 'em, we've gonna select on it  and we're gonna go up to object  and we're gonna go to whichever one is available. Basically it doesn't matter. Correct me in the comments. If there is a really good use case for like basically one  of them are agree grayed out and one of them won't be.

So you can only click one at a time. So in my opinion they should just smush them together. But let's explain the difference. Um, expand appearance means that there is a simple shape  with a whole bunch of stuff in the appearance  panel that is applied to it. When there is not expand will be available. They both do the same thing.

What they do is when I click on them, okay,  now if I click off, uh, gotta ungroup it,  click on the little ungroup sign, okay? And over here in the properties panel,  there'll be an ungroup there  as well, whichever one you want. And if I click off now and click on these parts,  can you see they're all individual parts? I can grab the white arrow, start messing around with them. That's what expand does. Okay?

And it doesn't really matter whether you use expand  appearance or expand whichever is available. Which is if I grab the ellipse tool and I have a fill  and no stroke and I hold shift down, okay, I get a circle. If I go up to here now object. I get expand. Okay? If I had a stroke to it, okay, add a stroke to it.

What color is it? Let's pick anything. Okay? I'll still get object, expand  'cause it's still kind of like the basics. It's just to fill in a stroke and opacity. Those are the only things we've done to it.

Nothing fancy. But if I had something fancy like another stroke, okay,  and I, let's change the color of it so you can see it. I gonna move to the bottom so we can see it. If I go up to object now, can you see it? Switch to expand appearance means there's things going on,  there's effects applied to it. If it's expand, it's just simple stuff.

Expand has a tiny bit more. Watch this. If I go to a circle and I drag it out  and I go to object expand, I get given this extra options. Do you wanna expand the fill and the stroke  or just the fill or just the stroke? I always leave them on. You might find a time where you might need  to expand just the fill.

Maybe there's a pattern in there  but you wanna leave the stroke on it. Okay? You might have a stroke where you want  to not touch the fill, okay? 'cause maybe it's got a gradient or something. You don't want to expand that. So there is a little bit of benefit for the expand, okay?

But it's just working with simple shapes. So you do end up expanding things  'cause you want to like you like, like this. But this weird little peek here. You wanna move this one around. I'm gonna have to select on it. Go  to object, expand appearance.

Now it's all individual parts. I can grab my direct ion tool  and say, actually I want you didn't quite get it. I want you and you  and I want to bring that kind of over here. Not that one to go over here. Okay? You end up doing some adjustments, okay?

Depending on what you, you know, you got close  to it using some of the effects in the appearance panel. But there might be just something a bit weird  that you want to fix up. There you go. Expand appearance, explodes out. Everything in the appearance panel expand does a very  similar job but it's only with simple shapes  that haven't been modified with the appearance panel. They both do the same job.

Let me know in the comments if you're like, no,  No, no, there's this other really good reason. Okay. And for you watching, go check out the comments,  see if there is somebody in here who's got a better  understanding of the difference. I'd be interested, use this for decades now. And uh, use the same one  of them's grayed out, use the other one. They both do a really similar job.

Alright, that is it. Expanding appearance in Illustrator. I'll see you in the next video.
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