Speeding up or slowing down footage in Premiere pro

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Course contents
SECTION: 3
Weird Stuff I wish I knew when I started with Premiere 16:39
SECTION: 4
Project 2 - Wedding 2:46:34
SECTION: 6
Audio 2:27:17
SECTION: 12
Final Class Project 8:20
SECTION: 13
Shortcuts 33:06

Questions

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Course info

142 lessons / 16 hours 34 quiz questions 10 projects Certificate of achievement

Overview

Hi there, my name is Daniel Walter Scott and I am an Adobe Certified Instructor.

I am here to help you learn Adobe Premiere Pro and to show you the tools you need to become a successful video editor. Premiere Pro is the industry standard used by professional designers to create stunning, high class videos and, after completing this course, you too can become a confident, skillful and efficient creator of stunning videos. 

This course is aimed at people who are completely new to Premiere Pro. 

If you are self taught using Premiere, this course will show you techniques you never dreamed were necessary or possible and will show you efficiencies to help speed up your workflow.

The course covers many topics - all of them on a step-by-step basis. We will use real world video editing examples to work through:
  • An interview
  • A wedding video
  • A short commercial
  • A documentary
  • Social media advertising videos
  • YouTube ‘how to’ videos
  • Talking head footage mixed with screencasts and voiceovers

We will work with text, animation, motion gfx, special effects and we will add music to our video.

We will learn how to do colour correction, colour balancing and also how to create amazing video transitions within our movie. Technical ‘guru’ topics such as HD v 4K, frames per second, exporting work, fixing up bad audio, balancing and synching audio will all become manageable tasks for you. Best of all...I will show you amazing shortcuts and techniques to speed up your workflow.

Throughout the course we will work on mini projects and I will be suggesting assignments which will add value to your portfolio.

Start your Premiere Pro training now and fast track your career as a video editor.

* Please note, you have full permission to transform and upload any work using footage of Daniel as a part of this course. 
Daniel Scott

Daniel Scott

Founder of Bring Your Own Laptop & Chief Instructor

instructor

I discovered the world of design as an art student when I stumbled upon a lab full of green & blue iMac G3’s. My initial curiosity around using the computer to create ‘art’ developed into a full-blown passion, eventually leading me to become a digital designer and founder of Bring Your Own Laptop.

Sharing and teaching are a huge part of who I am. As a certified Adobe instructor, I've had the honor of winning multiple Adobe teaching awards at their annual MAX conference. I see Bring Your Own Laptop as the supportive community I wished for when I was first starting out and intimidated by design. Through teaching, I hope to bring others along for the ride and empower my students to bring their stories, labors of love, and art into the world.
True to my Kiwi roots, I've lived in many places, and currently, I reside in Ireland with my wife and kids.

Certificates

We’re awarding certificates for this course!

Check out the How to earn your certificate video for instructions on how to earn yours and click the available certificate levels below for more information.

Downloads & Exercise files

Transcript

Hey everyone, in this video we are going to actually bring in our footage, keep some of it slow-mo, speed some of it up. Just, really a nuts and bolts kind of video, where we actually kind of get some stuff together, and we'll get it vaguely similar, between us, doesn't have to be exact. All right, let's go throw some stuff on the Timeline. 

So close down, if you still have the other Frame Rate sequence. We just want to be in this one called Parkour V1. We're going to add a couple of bits of footage. We're not going to be as prescriptive as we did before, like following time codes, but let's get the same basic stuff in here. You can adjust this later on to suit your taste. For the moment let's open up, we'll start with Lamp 2, double click it. Now in here, I just want a section of it, just really cool, like just a little bit of movement. So I'm going to set an in point randomly, and an out point. Oh, just two in points. So I and O, and drag just--

We don't want the audio, there is audio with it, well there's an audio track attached to it, with nothing on it. So we just want to drag this part down here. "When I first started doing Parkour, it was five years ago." Stop; my stop's not working very well at the moment. A bit stressed out laptop. So roughly that sort of length. Let's go to Lamp 4, open that one up. It's got some really cool close-ups of the hand, so just want the in point, out, oh, I keep hitting in point twice, out point. Grab a chunk of it. It's probably a bit long. I know it's a bit long because I just kind of, I've already done a practice, kind of go through this, and I kind of have an idea. 

Normally there's a lot of playing forward, playing it back, but you don't want to watch me do that. This particular shot has a couple of good scenes. There's the close-up of the hand, and then there's the kind of visionary look over the city. That's what I kind of want. So I want to grab a bit of that, and a bit of that. Some great camera work, I love it, just grab the video. "Years ago, and…" - "I was doing just some small little…" - All way too long. That's all right, let's get the basics in and then we can edit it to the interview. 

The next ones we're actually going to speed up, so I want a couple of the walks. So we'll start with Walk 8, so open that one up. Have a little scrub through, what I'm going to have to do is slow this, turn the quality right down. My poor little laptop is struggling. So I want kind of, before he gets there. In point. Out point. I'm going to drag it on, and over here it's running in kind of slow-mo, it's not what I want. I want to get back to real world speed, so we're going to go to Speed and Duration. 

So I've just selected it, right clicked it, and in this case I want it to be-- is it 50? 50% of the speed, no I want it to be 200, man, I get that wrong every time. 200 speed, so sped it up, so it's shorter, but now it's kind of running… 

"…and blow my mind." I might switch this to 1/4 as well. Cool. "… and blowing my mind that…" And then just to be a little bit longer now. So don't worry too much about matching mine. We're going to do that jump sequence, and we'll kind of back date all this. So we've got a bit of that, let's grab one more, let's go to Walk 20, and just grab a chunk of this. I've already looked at this one, basically the same walk all the way along. I keep hitting the in point twice. Out point. We're going to drag this over, right click it. So select it first, right click it, speed, 200%. Make it just a teeny bit longer, and then we're going to end with that Superman. 

Now you'll notice that I've just gone through and picked, cherry picked some stuff to kind of match my intro, even though it was shot in a progression, I'm just kind of-- it's just the style that I was looking for, at least the style I came up with. You can do it differently. For the moment though, just the purposes of the exercise, let's go to Superman 4, and what I want is, I basically want just bef-- I want that bit, so just before he comes out, so about there, set an in point, come along, and he kind of dives, and starts going over. That's kind of what I want; out point. Listen to it. 

I'm going to leave that slow-mo because I'm going to want to, yeah, I'm going to want to play around with this in a second. And for me, I'm going to time this jump, to a profound bit of his dialogue, where is it? "I realize that there's no limits, all limits are inside your head." Oh, see? No limits; limits inside your head, look at that. That is keen. Holy Molly, that's brave. Anyway, big jump. So I'm going to time that with, but I feel like it needs music first, before we go through and start cutting it all up. So let's go off, get our music in, and then we can kind of come back, and start timing this and playing with a little bit more of the slow-mo. All right, I'll see you in a sec.
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